
Thursday, March 26, 2009
Thursday, March 19, 2009
Interactive Resume Day 32
Today I decided to work on a portfolio piece. I worked on drawing something similar to the leather case.
Wednesday, March 18, 2009
Interactive Resume day 31

Progressed further with the radio tower. Still got to work on the top, the shapes in place at the moment are FPO. After I'm done with the geometry, I'll import the laptop and a computer console. Then I'll arrange the scene with a camera for the 3rd menu. Then I'll work on 4th menu, which is the abandoned bunker.
Thursday, March 12, 2009
Interactive Resume Day 30
Wednesday, March 11, 2009
Interactive Resume Day 29
Tuesday, March 10, 2009
Interactive Resume Day 28

Working on the second scene, where the crashed helicopter has landed and about to receive the scavenging treatment. The laptop will superimpose infront of the helicopter on the right side. This will show intel being gathered from the helicopter via wired connection and sent back to headquaters. I used various deformiable modifiers to Matt's helicopter to give it the "RPG treatment". I used detach for the propeller that sticks out of the ground.
Friday, March 6, 2009
Interactive Resume Day 27
Thursday, March 5, 2009
Interactive Resume Day 26

Today was my artist's block day. While I'm thinking up on how to continue the bunker, I designed the main background for the computers. I figure A.R.G.O.S sounds good for a PMC. While suffering from artist's block, I decided to participate in a profolio activity experimenting with greenscreen to make a profoilo piece.
Tuesday, March 3, 2009
Interactive Resume Day 25
Interactive Resume Summary
I always wanted to be a digital artist. Every since I was young I have always been surrounded by art, whether it be a video game or animated shows. It occurred to me, around middle school, that there are people out there creating these beautiful works of art. I wanted to be a part of that industry. After I joined the Interactive Media Design lab at the South-Western Career Academy, I had finally received exposure to the tools and techniques of the digital media industry. It’s also at the South-Western Career Academy that I figured out what I kind of artist I wanted to be: a 3D artist. My traditional art skills are not top-notch, but I believe I have the creative mindset required to be an artist.
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